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{{PromotedMeleeUnit
[[File:Warmaster.png|thumb]]
 
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| type = melee
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| promoted = yes
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| portrait = Warmaster.png
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| armormin = 6
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| armormax = 11
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| strengthmin = 9
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| strengthmax = 17
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| willpowermin = 3
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| willpowermax = 10
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| exertionmin = 1
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| exertionmax = 2
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| breakmin = 1
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| breakmax = 3
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| maxtotal1 = 31
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| maxtotal2 = 32
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| maxtotal3 = 33
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| movement = 4
 
| active = Sundering Impact
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| passive = Heavy Impact
 
}}
   
The Warmaster is a promoted unit from the [[Warrior]]. His passive is [[Heavy Impact]]. He has a base movement range of 4-tiles.
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The [[Warmaster]] is a promotion of the [[Warrior]]. Like the Warrior, his passive ability is [[Heavy Impact]].
   
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{| style="float:left;"
==Ability: [[Sundering Impact]]==
 
[[File:sunderingimpact_icon.png| alt= Sundering Impact| link= Sundering Impact| left]]
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| [[File:sunderingimpact_icon.png|alt=Sundering Impact|link=Sundering Impact]]
 
|}
The [[Warmaster]] hits even harder than an average [[warrior]], with no chance to miss. He can wreak havok on his opponents' [[strength]] as well as break their [[armor]].
 
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==Active Ability: Sundering Impact==
 
The Warmaster hits even harder than an average Warrior, with no chance to miss. He can wreak havok with an additional +1 [[strength]] and +1 [[break]] damage to the target, plus bonuses to Heavy Impact.
   
[[Sundering Impact]] is best used when carefully positioned to impact as many enemies around the target as possible in a single strike.
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Sundering Impact has a 100% chance-to-hit and does a minimum of 2 strength and 1 armor damage on its selected target. However, it is best used when carefully positioned to impact as many enemies around the target as possible in a single strike.
   
'''Rank 1:''' Additional 1 [[strength]] + 1 [[break]] on target, additional 1 [[break]] to Heavy Impact (1 / 1 total)
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'''Rank 1:''' +1 break to Heavy Impact
   
'''Rank 2:''' Additional 1 [[strength]] + 1 [[break]] on target, additional 1 [[strength]] + 1 [[break]] to Heavy Impact (2 / 1 total)
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'''Rank 2:''' +1 strength and +1 break to Heavy Impact
   
'''Rank 3:''' Additional 1 [[strength]] + 1 [[break]] on target, additional 1 [[strength]] + 2 [[break]] on Heavy Impact (2 / 2 total)
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'''Rank 3:''' +1 strength and +2 break to Heavy Impact
   
==Passive: [[Heavy Impact]]==
 
The [[warrior]] hits so hard that any enemies standing adjacent to his target on a [[strength]] attack take 1 [[strength]] damage from the shockwave.
 
   
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==Lore==
Hitting a large target like a [[Varl]] or [[Dredge]] who takes up four tiles can potentially cause an impact across many more victims than hitting a single-square target such as a human.
 
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{{Lore
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| text ="Go away. Does it look like I just bought my fifth mead because I want to talk about fighting? Do I look like a training yard dummy? If you and everyone who looks like you don't stop bothering me you'll find out why I keep winning in the arena. No special training, no hidden trick or fancy footwork. Want to know the secret? Hit 'em harder than they can hit you. Now get lost." -Halmr the Unbroken
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}}
   
==Statistics==
 
 
'''Movement:''' 4 tiles
 
 
{| class="article-table" style="width: 0px; height: 0px;"
 
|-
 
! scope="col" style="text-align:center;" | Range
 
! scope="col" style="text-align:center;" | Stat
 
|-
 
| style="text-align:center;" | 6-11
 
| style="text-align:center;" | [[Armor]]
 
|-
 
| style="text-align:center;" | 9-17
 
| style="text-align:center;" | [[Strength]]
 
|-
 
| style="text-align:center;" | 3-10
 
| style="text-align:center;" | [[Willpower]]
 
|-
 
| style="text-align:center;" | 1-2
 
| style="text-align:center;" | [[Exertion]]
 
|-
 
| style="text-align:center;" | 1-3
 
| style="text-align:center;" | [[Break]]
 
|}
 
 
{| class="article-table" style="width: 0px; height: 0px;"
 
|-
 
! scope="col" style="text-align:center;" | Rank
 
! scope="col" style="text-align:center;" | Stat points
 
|-
 
| style="text-align:center;" | 1
 
| style="text-align:center;" | 31
 
|-
 
| style="text-align:center;" | 2
 
| style="text-align:center;" | 32
 
|-
 
| style="text-align:center;" | 3
 
| style="text-align:center;" | 33
 
|}
 
 
[[Category:Units]]
 
[[Category:Units]]

Latest revision as of 16:23, 14 September 2018

Warmaster
Statistics
Min - Max Stat
6 / 11 Armor
9 / 17 Strength
3 / 10 Willpower
1 / 2 Exertion
1 / 3 Break
Max total Rank
31 1
32 2
33 3
Movement 
4
Ability
Active Passive
Sundering Impact Heavy Impact


The Warmaster is a promotion of the Warrior. Like the Warrior, his passive ability is Heavy Impact.

Sundering Impact

Active Ability: Sundering Impact[ | ]

The Warmaster hits even harder than an average Warrior, with no chance to miss. He can wreak havok with an additional +1 strength and +1 break damage to the target, plus bonuses to Heavy Impact.

Sundering Impact has a 100% chance-to-hit and does a minimum of 2 strength and 1 armor damage on its selected target. However, it is best used when carefully positioned to impact as many enemies around the target as possible in a single strike.

Rank 1: +1 break to Heavy Impact

Rank 2: +1 strength and +1 break to Heavy Impact

Rank 3: +1 strength and +2 break to Heavy Impact


Lore[ | ]

"Go away. Does it look like I just bought my fifth mead because I want to talk about fighting? Do I look like a training yard dummy? If you and everyone who looks like you don't stop bothering me you'll find out why I keep winning in the arena. No special training, no hidden trick or fancy footwork. Want to know the secret? Hit 'em harder than they can hit you. Now get lost." -Halmr the Unbroken