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{{Unit
[[File:Skystriker_v0.icon.versus.png|thumb]]
 
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| type = ranged
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| promoted = yes
 
| portrait = Skystriker_v0.icon.versus.png
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| armormin =3
  +
| armormax =9
  +
| strengthmin =4
  +
| strengthmax =8
  +
| willpowermin =7
  +
| willpowermax =13
  +
| exertionmin =1
  +
| exertionmax =3
  +
| breakmin =0
  +
| breakmax =1
  +
| maxtotal1 =26
  +
| maxtotal2 =27
  +
| maxtotal3 =28
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| movement =3
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| attack = 5
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| active =Rain of Arrows
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| passive =Puncture
 
}}
 
The [[Skystriker]] is a promotion of the [[Archer]]. Like the Archer, her passive ability is [[Puncture]].
   
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{| style="float: left"
The Skystriker is a promoted unit from the [[Archer]]. Like the [[Archer]], her passive is [[Puncture]]. She has an attack range of 5-tiles and a base movement range of 3-tiles.
 
 
|[[File:rainofarrows_icon.png]]
==Ability: [[Rain of Arrows]]==
 
 
|}
[[File:rainofarrows_icon.png|top|alt=Rain of Arrows|link=Rain of Arrows]]
 
 
==Active Ability: Rain of Arrows==
   
The [[Skystriker]] secretly selects an unoccupied tile on the board and fires an arrow in the air. If any enemy passes through the selected tile they are hit by the falling arrow, doing normal [[strength]] damage and stopping them in their tracks, ending their turn.
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The Skystriker secretly selects an unoccupied tile in a 1-5 tile-range and then fires arrows in the air. If any enemy passes through the trapped tile they are hit by the falling arrows doing normal [[strength]] damage and stopping them in their tracks, ending their turn. The falling arrows have 100% chance-to-hit and the damage works together with Puncture, provided that the Skystriker set the trap before she moved.
   
[[Rain of Arrows]] can be used offensively, defensively to protect allies and in general is most effective when forcing an opponent to second-guess his or her actions. Smart use of the ability can potentially lock down an entire team.
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Rain of Arrows can be used offensively or defensively, protecting allies and/or forcing the opponent to second-guess his or her actions. Smart use of the ability can potentially lock down an entire team.
   
'''Rank 1:''' fires 1 arrow
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'''Rank 1:''' fires 1 arrow (minimum 1 strength damage)
   
'''Rank 2:''' fires 2 arrows, + 1 [[strength]] to the 2nd
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'''Rank 2:''' fires 2 arrows, + 1 strength to the 2nd (minimum 3 strength damage)
   
'''Rank 3:''' fires 3 arrows, + 2 [[strength]] to the 3rd
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'''Rank 3:''' fires 3 arrows, + 2 strength to the 3rd (minimum 6 strength damage)
   
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==Lore==
==Passive: [[Puncture]]==
 
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{{Lore
By standing still, the archer is able to line up a shot that takes advantage of an enemies missing [[armor]], doing bonus damage.
 
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|text =While the warriors below paced furiously in the thick fog, unable to see where the invaders had landed on the shore, a young woman climbed the highest hill. There she flung arrow after arrow, hitting their marks before her allies could even see them advance. The enemy now routed, many lying in heaps before them, they asked her how she had performed such a feat. "Where they had come made no matter," she replied, "Only where they would be."
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}}
   
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[[Category:Units]]
For every 2 points of [[armor]] her target has lost, the [[archer]] gains 1 additional [[strength]] to her attack, as long as she didn't move beforehand. This makes her especially deadly near the end of a fight, or against tough opponents who have lost a lot of [[armor]].
 
 
==Statistics==
 
 
'''Movement:''' 3 tiles
 
 
{| class="article-table" style="width: 0px; height: 0px;"
 
|-
 
! scope="col" style="text-align:center;" | Range
 
! scope="col" style="text-align:center;" | Stat
 
|-
 
| style="text-align:center;" | 3 - 9
 
| style="text-align:center;" | [[Armor]]
 
|-
 
| style="text-align:center;" | 4 - 8
 
| style="text-align:center;" | [[Strength]]
 
|-
 
| style="text-align:center;" | 7 - 13
 
| style="text-align:center;" | [[Willpower]]
 
|-
 
| style="text-align:center;" | 1 - 3
 
| style="text-align:center;" | [[Exertion]]
 
|-
 
| style="text-align:center;" | 0 - 1
 
| style="text-align:center;" | [[Break]]
 
|}
 
 
{| class="article-table" style="width: 0px; height: 0px;"
 
|-
 
! scope="col" style="text-align:center;" | Rank
 
! scope="col" style="text-align:center;" | Stat points
 
|-
 
| style="text-align:center;" | 1
 
| style="text-align:center;" | 26
 
|-
 
| style="text-align:center;" | 2
 
| style="text-align:center;" | 27
 
|-
 
| style="text-align:center;" | 3
 
| style="text-align:center;" | 28
 
|}
 

Latest revision as of 20:56, 4 June 2013

Skystriker v0.icon.versus Statistics
Min – Max Stat
3 – 9 Armor
Armor
4 – 8 Strength
Strength
7 – 13 Willpower
Willpower
1 – 3 Exertion
Exertion
0 – 1 Break
Break
Max total Rank
26 1
27 2
28 3
Range
Movement Attack
3 5
Ability
Active Passive
Rain of Arrows Puncture
Skystriker
Class: Archer

The Skystriker is a promotion of the Archer. Like the Archer, her passive ability is Puncture.

Rainofarrows icon

Active Ability: Rain of Arrows[ | ]

The Skystriker secretly selects an unoccupied tile in a 1-5 tile-range and then fires arrows in the air. If any enemy passes through the trapped tile they are hit by the falling arrows doing normal strength damage and stopping them in their tracks, ending their turn. The falling arrows have 100% chance-to-hit and the damage works together with Puncture, provided that the Skystriker set the trap before she moved.

Rain of Arrows can be used offensively or defensively, protecting allies and/or forcing the opponent to second-guess his or her actions. Smart use of the ability can potentially lock down an entire team.

Rank 1: fires 1 arrow (minimum 1 strength damage)

Rank 2: fires 2 arrows, + 1 strength to the 2nd (minimum 3 strength damage)

Rank 3: fires 3 arrows, + 2 strength to the 3rd (minimum 6 strength damage)

Lore[ | ]

While the warriors below paced furiously in the thick fog, unable to see where the invaders had landed on the shore, a young woman climbed the highest hill. There she flung arrow after arrow, hitting their marks before her allies could even see them advance. The enemy now routed, many lying in heaps before them, they asked her how she had performed such a feat. "Where they had come made no matter," she replied, "Only where they would be."