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Banner Saga Wiki
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==The Banner Saga== {{spoiler}} Frostvellr is the first city Rook and [[Iver]] attempt to seek shelter in after the destruction of their village, [[Skogr]], by the [[dredge]]. By the time they reach Frostvellr, it has already fallen into chaos, due to both the refugee situation and rival clans attempting to wrestle power from one another. The villagers from Skogr arrive to find that Frostvellr's gates have been closed, preventing both them and crowds of other refugees from entering. After camping outside the city, they may discover that the city has been taken over by [[Ekkill]], who is rumored to have murdered its previous governor. In Chapter 2, the player is given the option to either attempt to break into Frostvellr, temporarily gaining shelter within its walls, or to stay outside and camp with the other refugees. Entry may be gained by directly assaulting its main gate, fighting (or talking) past a group of guards assigned to deliver food to the refugees outside, or sneaking in through a water outlet and opening the gates from inside (the last of which is only available if [[Egil]] is still alive). Should the caravan gain entry, they will meet Ekkill, who describes the chaotic situation inside the city and offers they join him. The beginning of Chapter 4 is different, depending on whether the party entered Frostvellr or stayed outside. * If the party entered the city, they will be betrayed and attacked by Ekkill's men. After the attack, they will encounter [[Onef]], one of Ekkill's guards, who will ask to join them in exchange for access to Ekkill's storehouse. Should the party accept his offer, Onef and his men will join the party and the player can steal extra supplies from the storehouse before leaving the city. Taking too long to steal supplies will force the party to deal with another attack from Ekkill's men. * If the party did not enter the city, they will remain camped outside its walls, where they are given the option to save groups of other refugees from attacking dredge. (Should they accept and win battles against attacking dredge, more clansmen will be rescued and join the caravan.) After deciding to leave the city, Onef will attempt to join them as they depart; agreeing will result in him and his men joining the party, while refusing will force them into a battle against Onef's men. If [[Onef]] was allowed to join the party, they will later be chased down by [[Ekkill]], who will also ask to join. The player may accept, take his men as prisoners, abandon him in the wastes, or kill him. Regardless of whether the party entered Frostvellr, Rook and Iver decide to leave the city in chapter 4, believing it to be too dangerous. Iver directs the caravan towards [[Wyrmtoe]] to ask the assistance of the varl living there.
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