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Banner Saga Wiki
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The Banner Saga 3
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== Combat == [[File:Horn.jpg|thumb|300px|The horn]] The horn will be a major feature of the combat system. Each kill made by the player will add a star to the horn. These stars can then be spent to blow the horn, creating the effect of restoring willpower to party characters during combat. Different main characters will each carry different horns, and their effects will be unique to them and compliment their personalities. In this way each character will not only have their own stories and motivations, but the overall feeling of fighting with their team will change along with them. Just as with other systems in the game, the player's actions in combat will have a broader reach than just the immediate result. Characters in battle will not heal immediately after combat, but will instead need time to recover during travel. Seriously wounded characters won't be able to jump right back into combat, and will instead need to be replaced by other fighters on the player's team who may not be as experienced. Choices made in conversation and travel might also affect how difficult combat is, and performance in combat will, in turn, influence the caravan's morale and endurance. The prominence of combat in the game will rest with the player and how they choose to play the game. During combat, the caravan will continue to move. While destroying enemies will surely ensure victory, players will have the option to hold them off long enough for the caravan to escape and be able to retreat. This will give the player the choice of playing aggressively, defensively or cautiously to minimize the damage taken and their ability to fight another day. [[Category:The Banner Saga]]
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